At this point we have loaded kernel.asm
which does the entering into protected mode by setting up gdt tables, enabling protected mode bit (PE bit).
Now we proceed a step further by linking C
with asm
and calling C
function which would be our kernel.
products/kernel.bin: products/kernel_entry.o products/kernel.o
ld -o $@ -Ttext 0x1000 $^ --oformat binary
// kernel.c
#include <stddef.h>
#include <stdint.h>
// VGA text buffer constants
static const size_t VGA_WIDTH = 80;
static const size_t VGA_HEIGHT = 25;
static uint16_t* const VGA_BUFFER = (uint16_t*) 0xB8000;
// VGA color constants
enum vga_color {
VGA_COLOR_BLACK = 0,
VGA_COLOR_BLUE = 1,
VGA_COLOR_GREEN = 2,
VGA_COLOR_CYAN = 3,
VGA_COLOR_RED = 4,
VGA_COLOR_MAGENTA = 5,
VGA_COLOR_BROWN = 6,
VGA_COLOR_LIGHT_GREY = 7,
VGA_COLOR_DARK_GREY = 8,
VGA_COLOR_LIGHT_BLUE = 9,
VGA_COLOR_LIGHT_GREEN = 10,
VGA_COLOR_LIGHT_CYAN = 11,
VGA_COLOR_LIGHT_RED = 12,
VGA_COLOR_LIGHT_MAGENTA = 13,
VGA_COLOR_LIGHT_BROWN = 14,
VGA_COLOR_WHITE = 15,
};
// Function to create a VGA color attribute byte
static inline uint8_t vga_entry_color(enum vga_color fg, enum vga_color bg) {
return fg | bg << 4;
}
// Function to create a VGA text entry
static inline uint16_t vga_entry(unsigned char uc, uint8_t color) {
return (uint16_t) uc | (uint16_t) color << 8;
}
// Kernel main function
void kernel_main() {
uint8_t color = vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK);
VGA_BUFFER[0] = vga_entry('A', color); // Print 'A' at the top-left corner
}
enable_a20:
in al, 0x92
or al, 2
out 0x92, al
ret
print_string:
; Print a string pointed by DS:BX
mov ah, 0x0E ; Teletype output function
.next_char:
lodsb ; Load next character from DS:SI into AL
cmp al, 0
je .done
int 0x10 ; BIOS video interrupt
jmp .next_char
.done:
ret
msg_error db 'Error loading kernel', 0
load_error:
; Print error message (simplified, could be extended)
mov bx, msg_error
call print_string
// kernel.c
void kmain(void) {
char *video_memory = (char *)0xB8000;
*video_memory = 'j';
*(video_memory + 1) = 0x07; // Light grey on black background
// Infinite loop to prevent exiting
while (1) {}
}
dd if=/dev/zero of=floppy.img bs=512 count=2880
dd if=stage1boot.bin of=floppy.img bs=512 count=1 conv=notrunc
dd if=stage2boot.bin of=floppy.img bs=512 seek=1 count=1 conv=notrunc
dd if=kernel.bin of=floppy.img bs=512 seek=2 conv=notrunc