Dynamic Memory Management in C
In this article, we will go through the process of dynamic memory management in C, its techniques, function used, pros and cons of it.
In the software development, managing object instances efficiently is crucial, especially when you require only one instance of a particular class throughout your application's lifecycle. This is where the Singleton design pattern comes into play. In this article, we'll delve into the Singleton pattern in C++, understanding its implementation, use cases, and potential pitfalls.
The Singleton pattern is one of the creational design patterns, aiming to ensure that a class has only one instance and providing a global point of access to it. This pattern involves a class with a private constructor, preventing external instantiation, and a static method to access the single instance.
Singletons are commonly used in scenarios such as managing database connections, logging systems, configuration settings, and more. By restricting the instantiation of a class to a single object, the Singleton pattern promotes efficient resource management and simplifies access to shared resources.
While Singleton offers numerous benefits, it's essential to be cautious of potential drawbacks, such as:
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In this article, we will go through the process of dynamic memory management in C, its techniques, function used, pros and cons of it.
Learn efficient ways to append characters to C++ strings using push_back, +=, append, and +. Compare time complexity, performance, and memory usage for optimal string manipulation.
Localhost refers to the local computer, mapped to IP `127.0.0.1`. It is essential for development, allowing testing and debugging services on the same machine. This article explains its role, shows how to modify the hosts file in Linux and Windows.